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Virtual Premiere
Darkside
*Colonel Wullf Yularen
Uncommon1 Imperial-character, warrior
Power:1 Ability:2 Deploy:2 Forfeit:5 Destiny:2
Lore: Imperial Security Bureau (ISB) officer assigned to brief
Tarkin. Also ordered to ensure absolute loyalty to the Emperor. {Leader}.
Will stop at nothing to fulfill the Emperor's will.
Game Text: Power +1 at same site as Tarkin, Chief Bast, or General
Dodonna (+2 if with two of them). Once per turn, if at a Death Star
site, may 'sacrifice' (place out of play) one Imperial present to
cancel all attrition and battle damage against you at the Death Star
system or a system the Death Star is orbiting.
'Original Game Text: 'Power +1 if at the same site with Tarkin,
Chief Bast or General Dodonna.'
*Death Star: Central Core
Uncommon2 Icons: Interior, Mobile, Scomp Link
Light [0]: If you control with a rebel, Force drain +1 here and you
may use 2 Force to recycle Death Star Tractor Beam.
Dark [1]: Once per turn, may \/ an astromech droid to a death star
site. Force generation + 1 if an astromech here.
Light [0]: If you control, Force drain +1 here and Death Star
Tractor Beam is canceled.
Dark [1]: If you control, Wrong Turn and Retract The Bridge deploy
for free.
*Juri Juice
Rare2 Effect
Destiny:4
Lore: Popular beverage served in many cantinas and tapcafes. Has
intoxicating effect on many species. Favorite drink of Kabe, Chadra-Fan
thief of Mos Eisley.
Game Text: Deploy on table. May \/ Wuhur. While Cantina in play, unique
aliens there are Power + 1 and Forfeit + 2 (+3 if yours) and you may,
if no other target in play, target one alien on Tatooine. They must
move toward Cantina during owner's move phase for free. When reached,
during each draw phase, draw destiny. If destiny > ability, owner
recycles alien and retrieves 1 Force. (Immune to Alter and Blue Milk)
'Original Game Text: 'Deploy on any alien if Cantina, Mos Eisley
or Jabba's Sail Barge on table. That alien may not use ability in
battles (if Kabe, she also cannot 'steal'). Utinni Effect canceled
by moving that alien to one of those sites without 'driving' a vehicle.'
*Light Repeating Blaster Rifle
Rare1 Character Weapon
Destiny:2
Lore: BlasTech model T-21 light repeating blaster. Excellent power,
good range. Carries energy for 25 shots. Unlimited firepower when
attached to a power generator.
Game Text: Deploy on Davin Felth or your Imperial warrior. Adds 2
to Power. Once per turn, may \/ one device to same site. If your power
droid or fusion generator present, may target a character, creature
or vehicle at same or adjacent site for 1 Force. Draw destiny. Target
'hit' if destiny + 2 > defense value. May fire repeatedly.
'Original Game Text: 'Use 2 Force to deploy on your warrior.
If your power droid or fusion generator present, may target a character,
creature or vehicle using 2 Force. Draw destiny. Target hit if destiny
+1 > defense value. May fire repeatedly for 2 Force each time.'
MSE-6 'Mouse' Droid
Uncommon1 Droid-character
Power:0 Deploy:0 Forfeit:0 Landspeed:3
Lore: Nicknamed for rodent-like appearance. Delivers orders and
sensitive documents. Retractable manipulator arms. Made by Rebaxan
Colmuni. Easily frightened.
Game Text: When drawn for any nonunique weapon destiny (except lightsabers),
target is automatically 'hit'. If drawn for mines, choose 1 appropriate
target to be lost. When deployed, may 'steal' any Utinni Effect at
same site into hand or may 'carry' a Utinni Effect to another site
(may use docking bays) for free during any move phase.
'Original Game Text: 'Deploy on any character targeted by an
Utinni Effect. Move 'mouse' droid, instead of that character, to
pick up Utinni Effect and bring back to be fulfilled or canceled.
Landspeed = 3. Upon delivery, 'mouse' droid returns to your hand.'
*Tatooine: Cantina
Rare2 Icons: Interior, Planet
Light [2]: If your Non-alien character present, your total power here
is -1 for each card stacked under Cantina. Your Aliens here are Forfeit
+1.
Dark [2]: Stack under Cantina all weapons and droids lost from here.
Your Aliens here are Immune to Attrition < amount of cards stacked
under Cantina +2.
Light [2]: Your aliens here are each forfeit +1.
Dark [2]: Your aliens here, except Tusken Raiders, are each power
+1.
Tusken Raider
Common2 Alien-character
Power:2 Ability:1 Deploy:2 Forfeit:2 Destiny:2
Lore: 'Sand People.' Ride banthas. Wield gaderffi (gaffi) sticks.
Wear eye protectors and breath masks. Violent, nomadic, desert survival
experts. 'Urrrg! Ur Ur ur!'
Game Text: Deploys only on Tatooine. Power + 2 if any Tusken Raider
leader or Taym Dren-garen in play. If any Mobile Effect moves to same
site, Tusken Raider and all your characters present may 'hide' (become
missing) until Mobile Effect moves away or is cancelled.
'Original Game Text: 'Deploys only on Tatooine. • Power = 1,
+ 1/2 for each other non-unique Tusken Raider present (limit three
other Tusken Raiders).'
*Wuhur
Uncommon2 Alien-character
Power:2 Ability:1 Deploy:2 Forfeit:3 Destiny:3
Lore: Gruff, surly, no-blasters-allowed bartender. Hates droids.
'We don't serve their kind here.' Wants to concoct the perfect drink
for Jabba so he can work as his personal bartender.
Game Text: At the beginning of your control phase you may -/\ any
one card with 'cantina' in game text or lore. If in Cantina, immune
to Move Along, all weapons and droids there are immediately lost,
and cards with [Permanent Weapon] may not use their game text.
'Original Game Text: 'If at the beginning of your control phase
any weapons or droids are present at same site, all of them are
lost. If in the Cantina, all weapons and droids there are immediately
lost.'
Lightside
Hyper Escape
Common Used Interrupt
Destiny:5
Lore: 'We'll be safe enough once we make the jump to hyperspace.'
A starship in hyperspace cannot be tracked unless a homing beacon
has been hidden aboard.
Game Text: If an Interdictor was just deployed at a system, one starship
may immediately 'react' away from that system (at normal use of force).
(Immune to Sense)
'Original Game Text: 'Cancel a battle just initiated at any
system or sector by moving all your starships and vehicles there
away.'
*Leia Organa (CUT)
Rare1 Rebel-character, warrior
Power:3 Ability:3 Deploy:3 Forfeit:6 Destiny:1
Lore: Strong-willed princess from Alderaan. Youngest Imperial {Senator}
ever. Used diplomatic immunity to {spy} for Rebels. Led relief effort
on Ralltiir. Natural {leader}.
Game Text: Politics: 3 Agendas: peace, justice, rebellion.
If at Galactic or Imperial Senate and you are not in a senate majority,
once per turn you may spend 1 force to prevent up to two just deployed
Imperial or Old Republic characters and/or starships from battling
and moving for remainder of turn. Diplomatically Immune to attrition
while on Coruscant..
'Original Game Text: 'Adds 1 to power of each Rebel present
with her at a Death Star site. 'Diplomatic' immunity to attrition
< 2.'
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